World of Warcraft Inspired Street Lamp

My goal was to create a prop that could fit within the WoW style and also be used within the Kingdom of Gilneas, while designing it I wanted flexibility in terms of prop variation and overall optimization for a low polycount. I referenced WoW screenshots of Gilneas as well as Victorian style lamps and Eastern Orthodox Architecture. The final renders are screenshots from the 3DS Max viewport using a 256X256 hand painted texture.

Programs: 3D Studio Max, Adobe Photoshop

Polycount from left to right: 154 Polys, 115 Polys, 240 Polys, 158 Polys

256X256 Diffuse, Alpha

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